everquest afk mercenary leveling guideour lady of angels catholic church mass schedule

Just start at the entrance and work your way down. You can go higher, but it isn't really worth it IMO. The north and east you can at least run out if you botch a pull. These levels will go by in a flash, but watch out for the spiders. It's a matter of gear and group/box team composition. Welcome to our Everquest 2 Leveling Guide! You should be able to clear through here without too much hastle. Then drop down via the waterways near the entrance to get to the tunnels and kill there until about 56. IN ADDITION: Recently, much better versions of mercenary gear have been released that make your mercs WAY more effective. When your Mercenary dies the button will change to Revive. PL ALTERNATIVE: 'Hatching a Plan' mission next to PoK standalone bank. At 6-7 go into the middle cave and kill pumas. You must log in or register to reply here. The north wall of the citadel is a combination of giants, undead, drolvargs, and cockatrice. BEST : Plane of Fire (62-68(72))(PoK>PoTranq>Plane of Fire) - Grab yourself a levitate and float your way into the first city area of Plane of Fire. Once you have some level 30 Mercenaries, you will want to level your future Mercenaries while grinding through tasks. Frontier Mountain (BEST AREA FOR 100-108) - The giant fort has one named who drops a ring that is pretty in demand. Inside the hut talk to Mercenary Mdjal to hire a mercenary. A: Your merc will start costing you 2g every 15 minutes at level 14. You can get yourself a mercenary for free to help in your leveling. The old school Journeyman Rank 5 mercenary questline takes place here if you want to do it. You cannot shroud to level 10 and keep a level 50 mercenary however. The easiest armor sets to get will probably be the sets from Hardcore Heritage. He drops a key to access the first black reaver room and open up access to the second floor. Leveling up in Everquest 2 is very quick these days compared to before, but . They tank for you, heal for you, or dps for you. So I will continue making changes as I see what works best and for who. Dismiss: Permanently get rid of this mercenary. In the event that the bee's are camped, the bixies that ARE NOT IN THE FIELDS are a good secondary camp. Join or Create a guild, enter your guild hall from the guild lobby off PoK, find Zeflmin Werlikanin, buy a Fulligan Soulstone of Innoruk and give it to him. I avoid the crystalline horrors as they sap mana like wild. Just be careful about aggro. Those are raid mobs and will have mechanics you won't be able to deal with even if you could fight them. You might not even need to spend 10 dollars, since DBG gives you 500 Daybreak Cash a month. I will add something in about him. They come in 2 flavors: Apprentice and Journeyman, each with 5 ranks. Multiple mercs with heals, buffs, and DPS and you can soar through here. Making it doubly worth it. 1. Plenty of zone to go around. There are two main camps that youll use. It'll give an Undead oriented hunting guide. With fire. The temple is a pretty decent camp spot if you have to sit somewhere, though the wall of fire that obscures you view kinda sucks, and you can pull to a wall as well without much difficulty. Nameds drop a pretty good belt and necklace. The idea to help in grinding to where the other players are (level-wise) is to add two additional accounts and create a 3 box team. After that though it's single pulls non stop. This works out to 4 AA (6 AA on Test) an hour while AFK. I've done it in as fast as 30 minutes before. THIS GUIDE ASSUMES YOU ARE PAY TO PLAY. This page contains every Leveling Guide that I have written for Everquest. So much so that I don't even include information on gear until then. There are better places to go. The mobs here are level 67. Discussion in 'The Veterans' Lounge' started by Smellhound, Jun 21, 2014. If you're a new player then you'll be able to find a Mercenary Liaison right in Cresent Reach (granted if you Start there). If you took my advice and are at least two boxing, go inside the cave. But since I listed Dalnir, I felt I would be remiss to list this place. You can do 2 pathings in this patch (13.1B): It will have HP, Mana, and Endurance on par with characters that do not have the gear to acquire rank 2 spells and abilities. Mostly you'll be killing oashim rats and wraiths in the bottom right portion of the Tier 2 section. The key zone for AFK leveling and AA grinding in the 65 to 80 level range is Wall of Slaughter. If not, stay outside. The mobs are around level 28-29, so it's a lot of exp for your level. I played a cleric for 9 years until I finally left. Stay away from the air giants though. Kill these guys, turning in the quests as you finish them and then getting them again, until 75. How do I fix this? P99 EVERQUEST 6 min spawn camp exp until lvl 60! / Project - YouTube It's cheap and easy to get and you probably can get large amounts of it just as you level. Try and kill at least one Captain of the Guard. IF YOU'RE NOT BRAND NEW AND KNOW WHAT YOU'RE DOING/NEW PLAYERS AFTER YOU FINISH MINES: 1-(14-18) Crescent Reach (You zone out of Mines and are automatically transported here. Just be careful as sometimes this zone is level boosted for Hardcore Heritage. Based on the information provided my first thought was that the begging skillup RNG was better on higher level NPCs than lower level. You get to experience every bit of content across 110 levels, hundreds of zones, and 24 expansions. Start off killing drakes, snakes, and spiders. Is there a decent leveling guide for EQ someplace? 1-120 - Reddit https://www.eqprogression.com/zone-leveling-guide/ PirateKilt 1 yr. ago If you're having trouble making your mercenary level with you suspend him and go AFK for a few minutes. As aforementioned if you are a Free to Play(F2P) player you will only be able to select an Apprentice Mercenary. Commands - EQWiki Some of them heal and can be a massive pain in the ass unless you have an interrupt of some sort. As an alternative around 73, you can kill the pixies around the guild hall port in. This format works best for me and it's much easier to update than what I used to do. All rights reserved. Q: Do I have to have the plat on me to pay the merc? Mercs make leveling a million times easier so you can catch your friends and start playing with them! You can use the find command (CTRL + F) to locate such vendors. To level up your Mercenaries, simply take them on bounties - they get XP for each fight you beat. The same nameds you can get from the lake are here, though I believe a named giant is the most common one. These levels will come steadily and you will very likely never be overwhelmed. SOME DISCLAIMERS: First I want to point out that Almar's Guides are pretty good and he lays out a pretty fantastic path to getting to max level and getting geared along with plenty of other advice. You need the three accounts, so you can create a sustainable merc team. Ignore the giant black golem and Nortlav and head up the stone tunnel killing gargoyles and golems until you get to the castle full of gargoyles and ghosts. Zone Leveling Guide | EQProgression - Everquest TLP Guides Crafting Mercenaries costs 100 Coins (Rare), 300 Coins (Epic), or 500 Coins (Legendary). After Blightfire, I am assuming you start in Plane of Knowledge. When you rez your mercenary you will immediately be charged the Upkeep cost on him. Great post. Most of these zones are hotzones and no matter which set of zones is up at the time, one of them will be a hot zone. It's some kinda Gnomish backpack thing. Press question mark to learn the rest of the keyboard shortcuts. There are a lot fewer mobs as you go up in levels and it's much easier to head to City of Mist at 42-43 and crush out the last few levels really fast. They can take a long time, but with a little research and experience you can get the times down on her missions as well. Changing the email on the account seems to get it 'unstuck' and future attempts appear to work. NOTE: Doing the progression for Call of the Forsaken and The Broken Mirror will net you some incredible rewards. Without further ado. The south camp is the three rooms near the Nobles Causeway zone line. Stay near the zone lines until 85, then push out. There is a stupid questline that autostarts the first time you go into the zone. You will be doing these three HAs on a loop for a while. Too many HP, pain in the ass abilities. Joined Feb 1, 2009 Messages 62 Reaction score 0 . There is a fortress full of soldier type Alerans. Make sure you break the room and kill the first wave of mobs slowly. Yet, player groups are hard to come by in the 60 to 80 level range. Pretty good for running if you botch pulls. Another semi decent camp would be the Gorgons in the top left of the zone. /autoskill allows you to toggle combat skills to automatically active while attacking (formerly unlocked at 61). Passive: Your merc will not attack anything. Stay at the entrance until you get to 80, then you can push into the north pathway. Once that's done, go through the doors and head to the second level. Outside the city are critters which can be pretty easily just wander killed. In comparison to their equivalent in Underfoot, the mobs are vastly easier. There is another soldier camp down here in the dead center south of the zone, by the Sarith zoneline. But if you just absolutely HAVE to go somewhere else, here are some suggestions. Then it starts to slow down. Fortress itself is a very popular zone for Damage Shield leveling due to the density and fast respawn times, so there is a pretty good chance that a high level player will be here doing that for box toons or guildies. Mobs are spaced out and very glass cannony. Everything is very social. Also keep in mind that if you hire a mercenary from a female Mercenary Liaison then your mercenary will be a female. At 56, head toward the bottom. The difficulty comes in finding a safe spot to set up camp, thanks to terrible pathing and wandering mobs. Watch out for the nameds. Everquest Leveling Guide - arealasopa If nothing else, have a friendly enchanter give one of their big mana regen buffs to your healer merc. BEST IF GROUPED WITH HUMANS: 48-58 - Plane of Hate (Teleport from Guild Hall. RUN EVERYONE INDIVIDUALLY OR CALL OF HERO THEM IF YOU HAVE A MAGE. #everquest #project1999 #sinnycool 2 MINUTE SPAWN AFK CAMP to 60 / Everquest Project 1999 green / Update since V5.5 patch what changed? everquest afk mercenary leveling guide. Note: This guide is based primarily on the Hot Zone Wall of Slaughter. It doesnt matter if you have no interest in playing the new characters when they reach the high end game. (Test server people should average 37%.) Once inside, just follow your map and keep heading back until mobs start getting close to your level. 2.1 General Commands 2.2 Chat Commands 2.3 Spell-related Commands 2.4 Emotes 2.5 Guild and Fellowship Commands 2.6 Pet Commands 2.7 Group, Raid and Task Commands 2.8 Leadership AA Commands 2.9 Window Toggle Commands 2.10 Bard Song Commands 2.11 Tracking Commands 2.12 Warrior Commands 2.13 Mercenary Commands The only issue there is you need to be capable of farming Remnants of Tranquility from TBM missions and HAs. Doesn't apply to certain AAs, like tradeskills, etc, but its plenty sufficient for leveling. Just pick that one and level there. I look at AFK Mercing as if the . South of the citadel are the drachnid tunnels. The lower level ones spawn outside their cave, with higher level ones as you move back. Your Mercenary can come in two skill levels Skill Levels Apprentice - on par with single group geared players, on spells and abilities that have a rank, it will have rank 1. In the event Trakkanon is up, he will probably eat your face, so stay out of his room if he is until that friendly farmer shows up to farm him. 28-35 Kaesora(PoK>Field of Bones>Kaesora) - I think this is a pretty great zone to get a few levels in. They like to run, so bring a snare. 38-44 especially will come in a matter of hours. Everything has changed with the Seeds of Destruction expansion. We have updated our Privacy Policy. I recommend you donate to him for his grinding guides as well. There is also the named Ancient Dracolich who drops a nice bag if you don't have a bunch of those and a named zombie. These will take you to 67-70ish, though only paladins should really try and go to 70 here via swarming. You won't be able to use it until 10 or 15 respectively, but you don't need it before then. A discussion community about the greatest MMO of all time! I normally just wander here, murdering the Cthulian nightmares that abound. © Copyright 2008-2022 Almar's Guides. and barrel your way to the second city. I forget about that guy. Available types are Tanks, Healers, Melee DPS, Caster DPS, and Support mercenaries. They are all undead. The other room is basically in the exact same spot except on the left side of the map. Own the Kunark Ascending expansion, which also allows the mercenaries to be trained and equipped with stat gear. It's the only level range I feel that you should be here to the exclusion of anywhere else. They are a must going forward. The Droga area is super nice for rangers as the goblins are headshotable. You can pull the first floor starting about level 20 and move into the second floor about 24. Lots of undead for your friendly neighborhood paladins as well. Depending on your classes ability to swarm pull, these zones gain a lot of extra life for swarm pulls for SKs and the like. For a better experience, please enable JavaScript in your browser before proceeding. Below the bridge is a giant ice lake covered in spiders and slimes. I think it takes way too long to kill anything and this is also about the point a merc starts falling off so downtime is way high. This ability, when activated, transports you back to your starting city. That is how GMs check. The gear isn't great but you will be earning so many Marks that you will be able to outfit yourself completely very very easily every 5 levels. The area is populated by honored citizens, exalted citizens, respected morticians, and dutiful cleaners. You can stay here until you ding lvl 83. Lower HP, but hit hard. Llux's guide to warrior swarming v3. So max out at lvl 82 and grind all your final AAs here. Make me want to fire up the game again! Find Tyrinam and take the Reducing the Threat - Worgs quest. Balanced: This stance is exactly how it sounds. everquest afk mercenary leveling guide You can do 1-40 in about 12 hours of playing. Why is AFK Merc killing permitted? | EverQuest Forums Katta Castrum: The Deluge (Guild Hall, TP using Drowned Katta Castrum Powerstone) - The elementals that are found in this zone now are pretty easy to kill. BEST IF SOLO AND 58-62: 48-62 - Grieg's End(PoK>Nexus>Netherbian Lair>Dawnshroud Peaks>Grieg's) - This zone is a pretty long haul out, and has a couple of pretty rough pulls to get into the zone if you're here at the lower end of the range. Once you get there, it's party time. IF YOU'RE BRAND NEW OR VERY CASUAL: 1-10 Mines of Gloomingdeep (You start the game here) - This is the tutorial area. Slash Commands - Zliz's EverQuest Compendium Their levels and abilities will scale appropriately and they will think and act for themselves with limited player guidance. From where you zone in, drop down and kill everything in and around that structure that DOES NOT SAY "WOULD TAKE AN ARMY TO DEFEAT". ALTERNATIVES (48-62): 46-58 Old Sebilis (From City of Mist>Emerald Jungle>Trakkanon's Teeth>Old Sebilis) - How much range you get out of this zone is dependent on if it's a hot zone or not IMO. These can quickly take you to 64-65. The center of the zone is all undead. Chapterhouse of the Fallen (96-100)(PoK>Freeport>Commonlands or Once you do attunement quest from Shard's Landing, Guild Hall>TP to Shard's Landing>Portal to Chapterhouse) - I love this zone as a paladin. If water and earth are camped because this zone is a hotzone sometimes, then run to the back of each wing and take the teleporter down to the bees. Everquest AFK Leveling Missions. If you have access to it, the TBM Crypt-Hunter gear is comparable to every expansions group gear until 105 and you can upgrade it with augments so that it levels with you in 5 level blocks. If you haven't done the others, they are still accessible. They aren't that hard and only require a group to do, below is a table of the lines you have to complete and the mercenary tier they unlock. This will easily take you to 56-57. Do her missions as well. Q: How much better could a Mercenary possibly make leveling? Will continue editing as I play through on different characters. The zone is very well spaced. By this point you should have gear that can hold up and healers who know what's what. The Call of the Forsaken expansion introduced mercenary equipment, gear you can put on your mercenary . Considering how easy it is to level on live these days, just paying for one month while you level to 110 is plenty. Swarming, pets, class specific abilities all change everything drastically. A: You must be carrying the plat on you in order to pay your merc. Currently, most returning players are forced to molo (solo with a merc) from level 1 to 80+. This zone is sometimes a hotzone. They are however allowed into LDoN's. Valdeholm (PoK>Blightfire>Goru'Kar>The Steppes>Icefall Glaciar>Valdeholm) - I absolutely love this place for these levels. There are two main camps that you'll use. Read More! That area is considered Tier 1 for the expansion. While it is fastest to level in Hotzones, it is always good to have options on where to level. Q: What level do Mercs start charging me money? Bastion of Thunder (62-68)(PoK>Plane of Tranquility>Torden, Bastion of Thunder) - The giants and bees of Thunder are excellent exp. After about 12 though, you can speed things up immensely if you're fighting with your tank merc and he can hold aggro way better after 10. Start killing everything around the front of the zone. The Serpent's Spine Everquest Leveling Guide, Seeds of Destruction Everquest Leveling Guide, Call of the Forsaken Everquest Leveling Guide, The Darkened Sea Everquest Leveling Guide, The Broken Mirror Everquest Leveling Guide, Empires of Kunark Everquest Leveling Guide.

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everquest afk mercenary leveling guide